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For my internship in 2016, I had the opportunity to work as a game designer in one of the biggest escape room companies in the Netherlands: Sherlocked, on one of the most popular escape rooms in the country: The Vault. During this internship I attended countless very inspiring brainstorms, met a lot of really creative people and most importantly, released a game on iPhone/iPad with a self-sufficient team that I am very proud of.

I mostly worked on the challenges in the game including some level design. I also worked on some graphic design (including the game's logo). On the side, I assisted Sherlocked with their other projects by attending brainstorms and creating prototypes for various challenge ideas.


In this video, Sherlocked co-founder Victor van Doorn, Mike-Bryan van der Waard and I talk about working on The Vault.