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Listen to Sherlocked co-founder Victor van Doorn, Mike-Bryan van der Waard and I talk about working on The Vault.


For my internship, I had the opportunity to work as a game designer in one of the biggest escape room companies in the Netherlands: Sherlocked.

During this internship I attended countless very inspiring brainstorms, met a lot of really creative people and most importantly, released a game on iPhone/iPad with a self-sufficient team that I am very proud of.

Being the only designer in the team, I focused on coming up with and perfecting the challenges in the game. I also worked on some graphic design (including the game's logo). I also assisted Sherlocked with their other projects by attending brainstorms and creating prototypes for various challenge ideas. At the end of the project I had gotten a clear sense of what makes an experience amazing.